Vulnerability Name: | CVE-1999-1261 (CCN-1772) | ||||||||
Assigned: | 1997-10-24 | ||||||||
Published: | 1997-10-24 | ||||||||
Updated: | 2017-12-19 | ||||||||
Summary: | Buffer overflow in Rainbow Six Multiplayer allows remote attackers to cause a denial of service, and possibly execute arbitrary commands, via a long nickname (nick) command. | ||||||||
CVSS v3 Severity: | 5.3 Medium (CCN CVSS v3.1 Vector: CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:L/A:N)
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CVSS v2 Severity: | 5.0 Medium (CVSS v2 Vector: AV:N/AC:L/Au:N/C:N/I:P/A:N)
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Vulnerability Type: | CWE-Other | ||||||||
Vulnerability Consequences: | Denial of Service | ||||||||
References: | Source: CCN Type: BugTraq Mailing List, Thu, 11 Feb 1999 17:37:43 -0500 Rainbow Six Buffer Overflow Source: MITRE Type: CNA CVE-1999-1261 Source: CCN Type: OSVDB ID: 8784 Rainbow Six Multiplayer nickname Remote Overflow DoS Source: CCN Type: Red Storm Entertainment, Inc. Web site Red Storm Homepage Source: BUGTRAQ Type: UNKNOWN 19990211 Rainbow Six Buffer Overflow..... Source: XF Type: UNKNOWN rainbowsix-nick-bo(1772) Source: XF Type: UNKNOWN rainbowsix-nick-bo(1772) | ||||||||
Vulnerable Configuration: | Configuration 1: Denotes that component is vulnerable | ||||||||
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