Vulnerability Name: | CVE-2002-0964 (CCN-9412) | ||||||||
Assigned: | 2002-06-20 | ||||||||
Published: | 2002-06-20 | ||||||||
Updated: | 2008-09-05 | ||||||||
Summary: | Half-Life Server 1.1.1.0 and earlier allows remote attackers to cause a denial of service (resource exhaustion) via multiple responses to the initial challenge with different cd_key values, which reaches the player limit and prevents other players from connecting until the original responses have timed out. | ||||||||
CVSS v3 Severity: | 5.3 Medium (CCN CVSS v3.1 Vector: CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:L)
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CVSS v2 Severity: | 5.0 Medium (CVSS v2 Vector: AV:N/AC:L/Au:N/C:N/I:N/A:P)
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Vulnerability Type: | CWE-Other | ||||||||
Vulnerability Consequences: | Denial of Service | ||||||||
References: | Source: BUGTRAQ Type: UNKNOWN 20020620 Half-life fake players bug Source: CCN Type: BugTraq Mailing List, Thu Jun 20 2002 - 14:00:03 CDT Half-life fake players bug Source: CCN Type: BugTraq Mailing List, Mon Jun 24 2002 - 14:47:34 CDT Re: Half-life fake players bug (update) Source: MITRE Type: CNA CVE-2002-0964 Source: XF Type: Vendor Advisory halflife-mulitple-player-dos(9412) Source: CCN Type: OSVDB ID: 5001 Half-Life Server cd_key DoS Source: BID Type: Vendor Advisory 5076 Source: CCN Type: BID-5076 Half-Life Server New Player Flood Denial Of Service Vulnerability Source: XF Type: UNKNOWN halflife-multiple-player-dos(9412) | ||||||||
Vulnerable Configuration: | Configuration 1: Denotes that component is vulnerable | ||||||||
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