Vulnerability Name: | CVE-2021-26825 (CCN-196432) | ||||||||||||
Assigned: | 2021-02-04 | ||||||||||||
Published: | 2021-02-04 | ||||||||||||
Updated: | 2021-02-11 | ||||||||||||
Summary: | An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash. | ||||||||||||
CVSS v3 Severity: | 7.8 High (CVSS v3.1 Vector: CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H) 6.8 Medium (Temporal CVSS v3.1 Vector: CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H/E:U/RL:O/RC:C)
6.8 Medium (CCN Temporal CVSS v3.1 Vector: CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H/E:U/RL:O/RC:C)
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CVSS v2 Severity: | 6.8 Medium (CVSS v2 Vector: AV:N/AC:M/Au:N/C:P/I:P/A:P)
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Vulnerability Type: | CWE-190 | ||||||||||||
Vulnerability Consequences: | Gain Access | ||||||||||||
References: | Source: MITRE Type: CNA CVE-2021-26825 Source: XF Type: UNKNOWN godot-cve202126825-overflow(196432) Source: CCN Type: Godot GIT Repository [3.2] Fix a crash in the TGA loader with malformed input #45702 Source: MISC Type: Patch, Third Party Advisory https://github.com/godotengine/godot/pull/45702 Source: MISC Type: Patch, Third Party Advisory https://github.com/godotengine/godot/pull/45702/files | ||||||||||||
Vulnerable Configuration: | Configuration 1: Denotes that component is vulnerable | ||||||||||||
Oval Definitions | |||||||||||||
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